Practical Production Techniques Vol. One now available!
Hi Everyone, here is my latest video for you guys to enjoy!
In Kelly "Kat" Myers latest video, Practical Production Techniques Volume One, you will find several secrets and newly evolved technologies being applied in LightWave3D. From DP Custom Light Uses to additional render passes described in detail for practical uses just as they are deployed on VFX jobs for TV and film productions this video expands on concepts from Kat's other videos but now puts them into directly applicable techniques that can be used just about anywhere. Using real-world content (included in this video) learn not only how to apply these techniques in LightWave3D but also how to manipulate the render results for maximum flexibility in compositing. 80% of this video deals with LightWave Layout and Modeler, while the remaining 20% jumps over to Eyeon's Fusion compositing system, bringing everything together. Learn to avoid traps, while exploiting functions not commonly used in LightWave 9.6 such as the refraction buffer on export through exrTrader or LightWave's native rendering buffer saver system. Learn to break out the shot using Kat's system and see how changes to refractive surfaces play with DP Light Kit Additional lights like the DP Dome light, Custom Light, and Infinite Light. You get everything needed to follow along, models, scenes, rendered images and the Fusion composite flow! This is an incredible value and more in this series are being produced. Don't let the product image fool you, it really is largely a LightWave based tutorial!
Price: $21.00
Bevel++ released for 64Bit LightWave3D 9.6
Special thanks to Mike Green for keeping an eye out on this one.
Several months ago, I actually emailed the developer and asked if he was going to be able to update Bevel++ to LightWave 64bit editions. Sadly he said that it wasn’t possible, due to the code base being done using some special intel code something or other, which only worked in 32bit.
HOWEVER! It seems now its gone through a major update and now it is available in 64bit with some additional enhancements. Very awesome and super inexpensive for what it does. I think this would be an great companion plug-in for QuadPanels. Maximum nurnification anyone?
Check out the update here, pricing is $40.00USD unless you have the previous 32bit version which would make the upgrade a bit cheaper (like FREE!)
Advanced Space Scene Creation Vol. 2
Continuing on with the concepts and techniques from Advanced Space Scene Creation Vol. 1, Kelly “Kat” Myers takes you to another level showing you how to mix LightWave volumetrics and objects to create even more fantastical space scenes.
This video includes the assets so you to immediately open it up, drop in your own space ship and go. You can follow along with the tutorial video (which is over 2 hours in length) and make your own scene easily, building on these techniques which are widely used in space scenes as shown on TV and in Film.
Read the rest of this entry »
Garage Farm Now Open
GarageFarm.net is now open for business. This new render farm service company has some interesting render pricing plans (including in some cases, free!) and is powered through 100% green electricity.
Here are some additional details about GarageFarm.net who are extremely LightWave friendly I might add.
QuadPanels 1.5
QuadPanels has yet another update.
- UI redesign: The user interface has been completely redesigned, it is smaller and more logically navigated.
- Random numbers: QuadPanels has implemented a seeded random number generator. This means you can now repeat details with the new Seed controls. Random seed operates as normal. Seed per Panel uses the same random sequence for each quad you select, so you could cover a mesh with the same collection of details. Seed per Selection starts with the same seed for each selection, but randomises per panel, so if you select a block of n panels and detail them, you can apply the same details spread across all those panels to a different block of n.
- New Layer: You can now generate your details on a new layer instead of embedding them in the original geometry
Liberty3D and Meshweaver are offering all QuadPanels owners a permanent deal on the purchase of the Ultimate Nurnie Collection. Registered owners should contact James Willmott at jamesw (at) symmetrix3d (dot) com for their special offer code. Then go to http://www.meshweaver.com/store.htm and click on the link at the top that says “QUADPANEL PLUGIN OWNERS CLICK HERE FOR YOUR SPECIAL DISCOUNTS” for 25% off the regular retail price.
This offer is available to all new purchasers of QuadPanels too, what better way of getting a selection of nurnies to use than through Meshweaver’s collection!
If you have Meshweaver’s Nurnie Collection, you can enter *LD, *MD or *UHD in the Filter box of QuadPanels 1.5 and you can use the Low, Medium or High resolution nurnies from a particular folder.
( The original post for QuadPanels can be found at http://liberty3d.com/?p=1005 )
Click here to download the latest version
This archive contains a few ready made nurnie objects to test QuadPanels with.
The evaluation version is limited:
- working with 6000 poly meshes.
- bugs you for a serial number often.
- only works with single polygon selections ( as opposed to detailing any number of polygons at once ) .
- only works with 2 custom nurnies.
Click here to view the demonstration video for the 1.5 upgrade
Click here to view the demonstration video for the 1.3 upgrade
Click here to view the version 1.2 demonstration video
Click here to view the original demonstration video
This is a commercial Lscript plugin available exclusively through Liberty3d.com for just $19.95US. The evaluation version of Quadpanels requires a serial code to unlock it, based on the LightWave dongle ID of the installation it is to be used with. Email your dongle id to jamesw (at) symmetrix3d . com to receive your serial code once you’ve made payment through Paypal.
QuadPanels will be compatible with LightWave 10

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